Soldiers
Marrow March has 6 kinds of soldier. You place them on the field in front of the wall (and, once the wall has fallen, on the road behind it), train them with gold, and teach them skills. New kinds arrive as your commander levels up.
| Soldier | Role | Arrives | Damage | Attacks every | Reach |
|---|---|---|---|---|---|
| Archer | Single target | Level 1 | 5 | 0.5 s | 167 |
| Wizard | Area blast | Level 3 | 6 | 1.5 s | 173 |
| Catapult | Bombardment | Level 5 | 18 | 4 s | 373 |
| Windcaller | Knockback | Level 7 | 2 | 3.5 s | 247 |
| Shaman | Support | Level 10 | — | 6 s | 96 |
| Ballista | Piercing bolt | Level 28 | 40 | 3.5 s | 560 |
Base values from game version v10.1.0, before any training. Reach is in the game's own units: the battlefield is 1280 across.
ArcherSingle target, fast.WizardArea blast, slow.CatapultGround bombardment — lobs over shields, blind up close.WindcallerStraight gale — blows a lane of foes back, strongest up close.ShamanSupport — empowers one ally at a time, never fights.BallistaOne heavy bolt at extreme reach — the only answer to a standoff.